среда, 24 сентября 2014 г.

RE: Escapist FW: Female Game Devs RE: #GamerGate

Written in reply to:
Escapist: Female Game Developers Make Statements on GamerGate

I understand the feelings of all the great ladies that posted. However, to me, the salient takeaway from all of this seem to be a number of statements.

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First set of statements:
"Zoe Quinn had the right to get away with everything she did because she was a woman".
"Popular people shouldn't have to deal with responsibility for their image that comes with popularity"
"Game developers make your games. Don't attack them if you want more games"

I find all of these statements wrong.
Being a woman and / or popular does not excuse corrupt behaviour. Especially not if woman supposedly has equal rights and responsibilities to man.
If you are popular, you are responsible and should expect to be held responsible.
Devs don't get to hold their consumers hostage.

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Second set of statements:
"I am unprepared to deal with the less savory implcations of modern Internet culture and would rather it just stopped"
"I feel guilty for not standing up to it with my friends"

These i find similar to be sentiments appropriate to a helpless child, not a grown human being (of any gender). I can empathise because i have been a child once, but i can't support because i'm a child no longer.

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Finally, a third set of statements that i am more partial to:
"The public is much more eager to attack women than men"
"I don't want to make games for toxic people"

The first is indeed true. Not sure how fair it is to blame gaming scene specifically for it, though. It is a part of a larger problem and i guess combatting this state of affairs is what gives feminism its vitality.
You need to ask yourself, though. If a woman in question is indeed corrupt, should you protect her because she is a woman or should you call her out on her corruption?

The second statement is understandable and is definitely a personal choice. There is a token retort that this toxicity is not representative of the gamers at large, but we all know this answer isn't really working :(

My personal answer to this is that i sincerely believe that people - even the most toxic ones - can change for the better. And games can be a vehicle for this change. However, that change won't happen if people making those games elect to just turn their backs because they can't handle a little immaturity (however amplified by modern Internet culture)

So, imo:

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